shader
vikit-labsWrite GLSL fragment shaders for procedural graphics. SDF shapes, noise (Perlin/simplex/cellular), fBm, animations. Use for generative art, WebGL, Three.js shaders.
Usage
/vk:labs:shader- Write GLSL fragment shaders for procedural graphics. SDF shapes, noise (Perlin/simplex/cellular), fBm, animations. Use for generative art, WebGL, Three.js shaders.
Examples
- Generative art, WebGL effects, Three.js shaders